University Video Game Digital Art project.
For this project I created 3D assets based upon real world research for an FPS game set in an Aztec temple. These were to be made as modularly as possible, as they were passed to a team of programmers and game designers to use as art assets within a working prototype.
I created a small diorama of my completed assets to see them in situ within UE4. This project has been really rewarding, and has got me very excited to do more 3D environment work in the future!
Rocks are from "Tropical Jungle pack"
Water with pond scum is from "Water Materials"
Fire is from "M5 VFX Vol.2"
Diorama image presentation shamelessly yoinked from the ever inspiring Katy Templeton!
https://www.artstation.com/katy_templeton
Absolutely HUGE thanks to Emily Evans, Jack Degville and Katy Templeton for always pushing me forwards and helping me through this project <3
Video to showcase my completed assets in UE4
Aztec sarcophagus
Aztec wall torch
Aztec Brazier